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Narrative Design
& Game Writing

A list of games I've worked on as a Writer or Narrative Designer.

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Mewdy Miso.

A cosy, looping 2D game where you try to feed your daughters' temperamental cat, Miso, the right food before they destroy your flat, resetting the day. With each loop, you learn from Miso's reaction and gradually discover the correct food combination to break the cycle.

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Winner of Best Itch Page by GDL Game Parade Judge.

Paralysing Obscurity.

Paralysing Obscurity is a bite-sized visual novel created for the O2A2 Jam, with strict asset limitations and a word count of 1000 words. Explore a single surreal encounter with a sleep paralysis demon.

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Food Conversations: Lunch Lingo.

A cozy visual novel that puts you in charge of a brand-new Japanese restaurant in a bustling city.  Was the writer for Haru, the high school student.

Maelstrom.

A PSX-inspired narrative-driven horror game set in the rotting wake of a cursed sea voyage created for the Themed Horror Jam.

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